12/25/2023 0 Comments Witchfire game logo![]() Of course, there is still a fair number of loose ends to tie up yet, what with Witchfire still being in early access and in possession of a seemingly endless supply of unboxed content. ![]() Fast-forward several years and that pipe dream eventually blossomed into something surprisingly beautiful-a world in which elemental magics and paganism merged together to form a rouge-like shooter fit for even the most tainted souls. ![]() ![]() Fact is, the so-called Witchfire wasn’t particularly anything we came to expect, yet something we couldn’t help but embrace nonetheless. I, like many others, also felt that sudden need to see what the award-winning studio would build from the roots of a vastly different concept - and rightly so. They released their first game, The Vanishing of Ethan Carter, back in 2014, which won the 2015 BAFTA Award for Best Game Innovation.When I heard that The Vanishing of Ethan Carter developer The Astronauts was shifting its focus over from ghostly apparitions and unsolved murder mysteries to full-blown dark fantasy, I couldn’t help but raise an eyebrow or two. Its developers, The Astronauts, comprise of only 12 people. The game is currently exclusive to PC via the Epic Games Store. The game is a unique blend of soulslike, extraction, and roguelite elements, offering a challenging but very satisfying gameplay experience. The player takes on the role of a witch hunter armed with spells and firearms. Witchfire is a dark fantasy first-person shooter set in an alternate world, where witches are very real and very dangerous. Worldbuilding will also be expanded, and players can still expect consistent optimizations and QoL updates, including better opening hours. In the long term, they are planning for even more content, such as events, activities, hidden areas, and more. The game’s leveling, difficulty, Calamities, and Arcana systems might be updated, but the devs note that they do not want to break the game’s spine. Currently, they’re primarily focused on releasing the first big update and making changes to the game’s core structure. In addition to the massive content update, the devs included their short and long-term goals for Witchfire. However, the devs note that this could be delayed to December as they would rather wait than cut the scope of content for the said release. The first big update, the GGU patch, is set to arrive in the 2nd half of November. Finally, any planned updates are subject to change if they learn that it contradicts their goal of making the best game possible.įurthermore, the devs promise to improve the game based on early access feedback. Second, they aim to release huge updates every two months, though schedules may change with their small, 12-person team. ![]() First, this is the first time they’ve provided a roadmap, and they’re intentionally keeping things vague to keep the game fresh and surprising.
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